This game was created as an assessable item for my Game Development Foundations course at AIE It demonstrates knowledge of basic Unity principles such as:

  • Importing Assets
  • RayCasting
  • Navigation Meshes
  • Implementing Basic Gameplay Mechanics
  • Implementing Controls
  • User Interfaces
  • Creating and Using Prefabs

I consider it unfinshed, but presentable. Given time in the future, I would like to add scenes, sound, and multiplayer capability.

Note that all art assets are standard Unity assets.

Source: GitHub

StatusOn hold
AuthorHeath Gargit
Made withUnity