This game was created as an assessable item for my Game Development Foundations course at AIE It demonstrates knowledge of basic Unity principles such as:
- Importing Assets
- Navigation Meshes
- Implementing Basic Gameplay Mechanics
- Implementing Controls
- User Interfaces
- Creating and Using Prefabs
I consider it unfinshed, but presentable. Given time in the future, I would like to add scenes, sound, and multiplayer capability.
Note that all art assets are standard Unity assets.